Donate with a Porpoise
00 PROJECT OVERVIEW
Timeline Type Team My Role Tools
4 Days Sprint App Design Benjamin Gluch (UX) Research Figma
March 2022 iOS Camilla Lo (UX) UX Design Invision
Joanne Oh (UX) Photoshop
Ameya Joshi (UX) Illustrator
Indesign
Incentivizing the donation experience
Donate with a Porpoise is an iOS app designed for improving porpoise adoption experience to inspire donations to marine conservation.
This app is designed for the non-profit organization Porpoise Conservation Society and was developed as a Design Sprint. The project entailed creating a UX design process involving research ideation, interview analysis, existing usability testing and UI design with emphasis on the donation experience.
01 DISCOVERING
ABOUT THE NGO
Porpoise Conservation Society is a non-government organization and a registered charity dedicated to the conservation of all species of porpoise and their habitats.
PROBLEM SPACE
There is a growing need for continuing donations towards conservation of porpoises. However, by not having a mobile platform, Porpoise Conservation Society did not fulfill the needs of millennials, a key demographic that is willing to donate to non-profit organizations if catered to through their preferred devices.
DEMOGRAPHIC
From our research, we found out that 40% of the millennials are enrolled in a monthly donation program, spend 3.7 hours every day on their phone and are most responsive from digital reach, rather than from the physical world.
Millennials prefer monthly donations to one time big amounts of contribution.
Millennials interact most with their phones as opposed to socializing with in-person activities.
Millennials respond best to social media and text messages exposures.
USER JOURNEY
We tried to put ourselves in the shoes of millennials and map their journey.
1. As millennials spend most of their time on phones, they would typically stumble upon a video about porpoise endangerment.
2. Curious to find out more, they would search and browse through the website and read up about the organizations' work and ways in which they can support.
3. One of the interesting ways in which they could support is through a symbolic adoption feature. As they navigate through this feature, they are left frustrated with lack of relevant information and disappointing incentives.
5. They finally leave the site without making any donation.
ASSUMPTIONS
Based on our secondary research, we identified 4 key assumptions.
01
Millennials don’t want to read lots of information to get fully informed about an NGO.
02
Millennials want to easily absorb the organization’s information through less text and more visual content.
03
Millennials want to have an emotional connection with what they are donating to.
04
Millennials want NGOs to vividly demonstrate the impact of their donations in order to trust the organization and how their money is being used.
INTERVIEW FINDINGS
In order to understand our user group and their journey through porpoise.org's website, 5 interviews were inducted and the findings were synthesized into 3 main themes based on the existing website experience.
DISCOVERING OPPORTUNITY
Although initially users showed a lot of interest and excitement at the porpoise adoption feature, they were eventually left disappointed with lack of specific information and a boring token certificate.
We saw an opportunity with this feature and wanted to enhance the user experience by building emotional connections between the users and adoption incentives.
02 DEFINING
How might we improve the current porpoise adoption experience to be more engaging for millennials in order to inspire them to donate through a mobile app?
USER PERSONA
Based on our interviews and research findings, we created an archetypical persona that would help us navigate as we ideate a solution.
Tina is a graphic designer from Toronto who wants to contribute her money towards charity more frequently, but is often left frustrated with the lack of clarity and engaging content. She wants to know how her donations are used and wants to feel rewarded for her contributions.
03 DESIGNING
UI INSPIRATION
We found our UI inspiration with content that has engaging visuals and simple functional features that can be implemented through our wireframe and prototypes.
The old website was overwhelming, dark, plain and unengaging. We wanted to implement colors that make users feel excited, inspired and curious towards the organization. This could be achieved by adding a clean font style and text that won’t intimidate the user.
BRINGING A SOLUTION TO LIFE
Research and UI inspiration ideas helped us sketch out some potential design ideas. There were 4 key screens that were identified to improve upon the donation experience via method of ‘virtual adoption.’
SCREEN 1: ‘Adopt a Porpoise’ home screen to educate types of species.
SCREEN 2: ‘Porpoise profile’ screen to showcase quantitative data.
SCREEN 3: ‘Virtual Porpoise’ screen which acts as an incentive to donate.
SCREEN 4: ‘Payments’ screen to complete the process of donation.
LO-FI WIREFRAMES
Solution sketches were developed into Lo-Fi grayscale wireframes to understand the usability of the app. This was an important step as the app started to get its form and purpose clearly laid out.
USABILITY TESTING
During the usability testing, 3 key issues were identified and addressed.
1. List of Species Page
Feedback:
Users were unsure about what the locked icons were for.
Revision:
Provided context & labels to show meaning behind locked icons.
2. Payment Page
Feedback:
Users were confused about the amount they should be donating beyond the base adoption price.
Revision:
We created a fixed input amount for the adoption feature as users can already send custom amounts through a Donate tab.
3. Confirmation Page
Feedback:
Users did not feel an impact with their donation and where exactly their money goes towards.
Revision:
Provided specific context as to where their donation is contributing within the organization.
04 REFINING
1. Ways to contribute towards Porpoise conservation
The home screen gathers scannable information about the organization, it's mission and ways Tina can help. This is done through an intro video and short textual blurbs that lead towards 'Adopting a Porpoise'
2. Virtually 'Adopt a Porpoise'
The symbolic adoption process is facilitated by creating personal incentives for Tina. She gets a fun peek at the locked virtual porpoises and how she can donate and unlock them. As she browses through the different species, a sense of urgency is developed through statistics and she learns how her contributions will be used towards the cause.
3. Porpoises as collectibles
Tina sees the virtual Vaquita that she just adopted, but the other species are still locked! This gives her a fun reason to adopt more species. She can see some amusing characteristics of the Vaquita and can share her adoption with her friends, thus creating more awareness.
RESPONSIVE DESIGN
We created an updated version of the desktop website that will serve as an extension to the mobile app and allow the users to get more in depth information on the organization, it’s mission and ways to donate and get involved.
05 REFLECTION
Getting The 'Why' Across
Engaging users with meaningful content that shows purpose and identity of the organization is crucial in creating a sense of authenticity and credibility.
Gamifying The Experience
Setting up incentives and rewards for the user while they learn more about the organization and its intent creates a system of recurring user engagement. This is vital as it gamifies an otherwise mundane experience.
PORPOISE.ORG - THE FUTURE
01
Wider reach towards a more age appropriate demographic is required to increase engagement and awareness.
02
Multiple rounds of prototyping/wireframing mirrored with user testing are required to develop additional features.
03
Continue improving the website for a better user experience as it covers a larger demographic towards larger donations.